co-design

Co-design is all about making things together. It’s when artists, makers, and communities share ideas, sketch possibilities, and build something that belongs to everyone. It’s less about “designing for” and more about “designing with”.

In co-design, participants work together to create solutions for social challenges. It’s a collaborative process guided by design thinking, using tools and methods provided by designer-researchers. Together, participants discuss, map ideas, build shared understanding, role-play scenarios, and plan real actions for change.

In this case, the goal is to bring transformation and improvement to the Indonesian comic ecosystem.

This co-design uses the Systemic Design approach developed by the UK Design Council. Instead of looking at just one part of the ecosystem, it examines how all the parts are connected, which is how one issue can influence many others, shaping the system as a whole.

Think of it like treating a chronic illness: you can’t fix it with a single band-aid. You need to understand how each organ affects the others to heal the whole body. The same goes for the comic ecosystem, which challenges are interconnected, and so must be the solutions.

In this workshop, participants will collaborate with 20–30 others from across the Indonesian comic ecosystem, artists, editors, publishers, educators, policymakers, and more, to co-design ideas for meaningful change.